VIEW IMAGE
Suggestions for using Skill Points
Tactical Sense - Improve if you like using grenades and gadgets. Critical Rate - Damage is everything (Max). Weapon Handling/Aiming - Quick reloads and consistent damage. (10+ each) Balance - Useless unless you can't avoid getting hit. Evasion - Dodging keeps you alive. (10+) Vital Signs/Body Battery - More health is good and so is extra energy for Augmentations. (10+)